The award provides a progression route for the students studying the FdA 3D Modelling and Animation for Games and Media onto a Level 6 programme that matches the creative and technical requirements of this industry. Students could progress onto a range of roles including animating for linear storytelling, CGI visual F/X, visualisation projects or modelling and animating for real-time applications such as games or VR. It is envisaged that students will produce a high quality show reel at the end of the year that demonstrates their skills in their chosen specialism(s). This progression route recognises that although these are creative disciplines there is a requirement for a high level of technical ability within this industry. This approach allows for greater emphasis in the programme design on the development of technical skills than within the BA (Hons) Creative Media and Visual Communication (top up). The first half of the academic year is designed to allow the students to explore a range of research strategies that will allow them to develop their specialist skills and knowledge base. At the same time, they will be working on a practical project that while challenging will encourage students to experiment with ideas and techniques. They will then be in a strong position to propose a significant project that will be produced in the second half of the programme.
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3D Modelling and Animation for Games and Media (Top-Up)
UCEN Manchester
United Kingdom, Manchester
Duration 1 year(s)
Apply Date 26-Jan-2022
Next Intake September-2022
3D Modelling and Animation for Games and Media (Top-Up)
About
Requirements
Entry Requirements
UCAS Tariff
A level
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
Access to HE Diploma
Scottish Higher
Other Requirements
- 1 : Interview
- 2 : Portfolio
Fee Information
3D Modelling and Animation for Games and Media (Top-Up)
UCEN Manchester
United Kingdom,
Manchester
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