Search

Chat With Us

    Bachelor of Animation/ Bachelor of Applied Innovation
    Go to Swinburne University of Technology
    Swinburne University of Technology

    Bachelor of Animation/ Bachelor of Applied Innovation

    Swinburne University of Technology

    Swinburne University of Technology

    flag

    Australia, Melbourne

    University RankQS Ranking
    286

    Key Facts

    Program Level

    Bachelor

    Study Type

    Full Time

    Delivery

    On Campus

    Course Code

    108346K

    Campuses

    Hawthorn

    Program Language

    English

    Start & Deadlines

    Next Intake DeadlinesAugust-2024
    Apply to this program

    Go to the official application for the university

    Duration 4 year(s)
    Tuition Fee
    AUD 38,960  / year
    Next Intake August-2024

    Bachelor of Animation/ Bachelor of Applied Innovation

    About

    Students who successfully complete this course will be able to:

    • Exercise critical thinking and judgement to articulate concepts and solve problems across a range of animation media and contexts
    • Analyse, critically review, consolidate and synthesise knowledge of animation to inform creative and technical decision-making
    • Apply cognitive and technical skills to pre-visualise and produce animation within linear or interactive narrative structures
    • Demonstrate a breadth of creative and production techniques to craft high quality characters, objects, environments and their animation
    • present a clear, coherent and independent articulation of animation topics, genres and trends within the field of animation
    • show initiative and judgement during the development, production and management of animated concepts
    • compare, select and apply best-practice production techniques and workflows to different animation mediums and contexts
    • extend communication and organisational skills to manage animation projects and tasks with personal responsibility and accountability
    • perceive organisational, social, legal and ethical issues, and address these within the development, production and distribution of animated productions.
    • Perceive organisational, social, legal and ethical issues, and address these within the development, production and distribution of animated productionss
    • Apply a series of thinking systems, creativity toolkits and innovation frameworks to design contextually-relevant solutions addressing local and global challenges in and outside their discipline
    • Identify and articulate opportunities to innovate and create impact informed by user-centred research and/or data
    • Adapt their discipline skillsets in new situations in response to complex and changing contexts, including interdisciplinary environments
    • Facilitate and contribute to innovation teams that seek solutions

    Requirements

    Entry Requirements

    Entry requirements

    A prerequisite for many courses, the Pearson Test of English Academic (PTE Academic) can now be done on campus in Hawthorn at Room 132, Building TD. Book now or call +61 3 9214 3584 for more information.

    Qualifications

    Successful completion of one of the following:

    • the Victorian Certificate of Education (VCE) or its equivalent, such as an interstate or international Year 12 qualification
    • completion or partial completion of an approved tertiary qualification (including Certificates IV (completed), Diplomas, Advanced Diplomas, Associate Degrees and Degrees)
    • applicants without a formal qualification may be considered for entry upon completion of the STAT test.

    Course prerequisites

    VCE Units 3 and 4 – a minimum study score of 25 in any English (except EAL) or 30 in English as an Additional Language (EAL) or equivalent.

    Meeting the minimum entry requirements for the course does not guarantee offer of a place. See Admissions at Swinburne, for general information about the admission process.

    Assess your eligibility for entry to Swinburne.

    Career

    Applied Innovation career outcomes will vary depending on discipline focus and individual majors, and complement discipline employability skills through innovation capabilities. Graduates will have the skills and attributes for a range of professional innovation roles including Innovation Consultant, Innovation Lead, Innovation Analyst, Strategic Designer, Creative Producer, Start-up Founder, Human-Centred Researcher, Self-employed Entrepreneur, Product Manager, Transformation Lead, Innovation Strategist and Innovation Manager.

    Fee Information

    Tuition Fee

    AUD 38,960  / year

    How to Apply

    To apply online, you will need these supporting documents

    • Certified copies of your previous academic results.
    • Certified English language proficiency test results (IELTS, PTE or TOEFL).
    • Letters from your school or employer.
    • If you do not meet the Year 12 design prerequisite a portfolio will need to be submitted for assessment (except for the Swinburne Foundation Year (Design)).
    • A Statement of Activity if there is a gap in study (for example, if you graduated secondary education in 2017 and are applying for one of our courses in 2019, we will require a written statement of what you have been doing in 2018).

    If you are applying for credit, you must include course outlines and translated (English) copies (if required) from your previous or current course. 

    Begin your online application
    Swinburne University of Technology

    Bachelor of Animation/ Bachelor of Applied Innovation

    Swinburne University of Technology

    [object Object]

    Australia,

    Melbourne

    Similar Programs

    Other interesting programs for you

    Find More Programs
    Wishlist