Course details
On this course you will be taught by a range of staff with relevant expertise and knowledge appropriate to the content of the unit. This will include senior academic staff, qualified professional practitioners, demonstrators, technicians and research students. You will also benefit from regular guest lectures from industry. We have an industrial advisory panel who offer guidance on course content. They regularly host guest talks and Q&A sessions for our students.
Contact hours and assessment
Details of the assessment methods and contact hours for each unit of the course can be found in the programme specification.
Download the programme specification (pdf 617kb)
From September 2025 entry: this course has been reviewed and updated and its title has changed to BSc (Hons) Games Programming
Why study BSc (Hons) Games Software Engineering at BU?
- Strong focus on specialist units to give you a broad range of software engineering skills that can be put to good use in the context of games programming
- Educated by professional practitioners, expert academics and regular guest lectures from some of the leading names in the industry
- Taught in dedicated facilities, using the latest industry-standard software for developing games
- Opportunity to put your learning into practice by taking a 4-week work placement (as part of the 3-year course) or a 30-week placement (as part of the 4-year course)
- We have regular contact with games developers across the UK and overseas, including Unity, Jagex, King, Sports Interactive, Creative Assembly, Climax Studios, and others
- The average earnings for roles in the industry are around £38,000. Entry level roles start around £16k, with senior roles earning £50k or more. Entry level roles include Generalist Programmer, UX/UI Designer, Level Designer, QA Tester and Graphics Programmer (ScreenSkills).
