The Department of Computer Graphics Technology touches all aspects of computer graphics, from animation to scientific visualization, and from user experience to game studies. The mission of the Master of Science program in Computer Graphics Technology is to prepare graduates for leadership positions in computer graphics professions and to advance the knowledge in the application and teaching of computer graphics through applied research, publishing, presentations, and teaching.
We offer a range of coursework and opportunities for specialization, with four primary focus areas:
- UX Design
- Animation
- Games
- Information Visualization
With these primary focus areas to choose from and numerous areas of faculty specialty in other fields such as computational art, building information modeling, and product lifecycle management, graduate students are able to customize their plan of study to meet their professional objectives. Real-world projects and research opportunities help students put theory into practice, building a foundation for future growth in their chosen discipline.
