About this degree
Used in everything from games and movies to autonomous driving, computer graphics, vision and imaging is a stimulating and relevant niche of computer science.
Gaining crucial skills in this field – taught by world leading experts in both research and industry practice – is an incredible way to become career-ready for the world of computer graphics, special effects and many other areas.
On this programme, you will learn from leading experts with an outstanding reputation in the field, most notably in computer graphics, geometry processing, computer vision and virtual environments.
The syllabus provides a core grounding in machine vision, image processing, computer graphics and machine learning for visual computing. Optional modules allow you to gain specialist skills too, such as robot vision and navigation, virtual environments, or computational modelling for biomedical imaging.
The individual project is an exceptional opportunity to put your newly acquired skills into practice, while focusing on a particular area of interest. You will also enjoy access to our world unique facilities, which includes everything from 3D scanners and prototypes to 5G motion capture and virtual reality tools.
Designed to create talented, knowledgeable and creative practitioners, this Master’s will enable you to pursue a range of possible careers related to imagery, graphics and vision.
Who this course is for
This MSc is suitable for students wishing to develop the skills necessary for a career in computer graphics, 3D acquisition and fabrication, medical imaging, robotics, special effects in games and film, computer vision, image and video databases and many related applications.
What this course will give you
UCL is ranked 9th globally in the latest QS World University Rankings (2024), giving you an exciting opportunity to study at one of the world’s best universities.
UCL Computer Science is recognised as a world leader in teaching and research. The department was ranked 1st in England and 2nd in the UK for research power in Computer Science and Informatics in the UK's most recent Research Excellence Framework (REF2021).You will learn from leading experts at the forefront of computer science innovation.
Students benefit from access to state-of-the-art facilities, both for learning and for project work. This includes 3D scanners and prototypes, virtual reality tools, and robotics.
Research activities include geometric acquisition and 3D fabrication, real-time photo-realistic rendering, mixed and augmented reality, face recognition, content-based image-database search, video-texture modelling, depth perception in stereo vision, colour imaging for industrial inspection, mapping brain function and connectivity and tracking for SLAM (simultaneous localisation and mapping).
This programme brings together a unique blend of subjects, creating comprehensive practitioners in visual fields. Many lecturers on the programme team also have industry experience in the field, giving you a greater grasp of the practical application of the skills you learn.
The programme team takes an experimental approach to our subject, enjoy the challenge and opportunity of entrepreneurial partnerships, and place a high value on our extensive range of industrial collaborations. There are opportunities to gain hands-on experience with industry through the Department’s Industry Exchange Network (IXN).
