Design for Stage and Screen: Introduction
(80 credit points)
Through independent and collaborative projects and practical workshops, you will develop the skills and vocabulary relevant to design for film and TV. Through experimentation with a variety of methods and materials, this module will provide the opportunity to develop your visual communication skills and 3D problem solving, as you work on individual briefs, and a collaborative project with your fellow Design for Stage and Screen students.
You'll develop your skills in set design process, including free drawing, technical drawing, visualisation and communication, model making, storyboarding, and a variety of software.
Contextual Studies: Introducing Research
(20 credit points)
Explore stage and screen history, cultural and contextual knowledge and its relevance to design for film and TV. You will develop a critical knowledge and understanding of the role that performance, culture, art and design can play within society by examining cultural contexts across a variety of time periods and locations, aiding and enriching your practical work.
Skills Passport
(20 credit points)
This module introduces a variety of practical technical skills and the concepts of safe professional practice. Through exploration of a range of materials and processes, you will build relevant skills and develop your practical knowledge base, while allowing flexibility for personal direction and acquiring an understanding of industry needs.
Exploration (Design for Film and Television)
(60 credit points)
Building on the knowledge and skills you acquired in Year One, you will develop and enhance your creative thinking, critical analysis and technical skills, giving you a sound and relevant preparation for your final year and your future career.
You'll work on a series of projects that are designed to reflect industry practice, and to give you a deeper understanding of the processes of design within film and television. You will design sets, create camera-ready props, and adapt a given text for the big screen.
Contextual Studies: Research and Impact
(20 credit points)
You will further investigate the role of performance and how it can convey meaning within a variety of cultural contexts, with an emphasis on performance analysis and practice within the global industry. You will continue to develop your intellectual curiosity and critical thinking skills which are key to the expression of your knowledge and understanding.
CoLab: Research, Exploration and Risk-taking
(20 credit points)
Through active participation with team-based problem-solving, you will work together in mixed teams on a project where you will use your creative ideas to generate solutions to the challenge or brief. Your project will allow you to explore how creativity can make an impact in society, as you choose a theme of sustainability, social justice, enterprise and innovation or community. This collaborative learning experience will expose you to a range of new processes and approaches that will develop your creative thinking.
Optional module
You will also choose one 20-credit module from:
- Model Making: Object and Narrative
- 3D Material and Exploration
- Character Ideation
- Storyboarding: Visualising the Story, Enhancing the Narrative
- Ethical Design
- Digital Marketing and Communication
- Experimental Animation
- Motion Graphics
Exposition (Design for Film and Television)
(100 credit points)
Research, develop and design your final major projects, which will be informed by your intended professional direction within the design for stage and screen industries. You will then present and communicate your ideas via visuals, technical drawings, models and digital work, showing your higher level of industry skills developed throughout your studies. You will demonstrate innovation, risk-taking and problem-solving at a professional level.
Contextual Studies: Research and Professional Practice
(20 credit points)
Undertake a detailed piece of written work that explores either your own final year project, or an industry-related investigation of an area of design for film and TV that is of significance to you. You will hone your research and critical analysis skills as you connect theory to relevant aspects of professional contemporary performance or practice.