This course comprises a range of core modules, including Advanced Programming; Virtual and Augmented Reality for Games; Frontiers of Games Research, Prototyping and Evaluation for Games; Advanced Graphics; and Games Design Methods and Approaches. Students can also select from a number of optional modules covering a range of specialist subject areas.
The Research Methods module is designed to cover the fundamental skills and background knowledge needed to undertake research in this area. Students are then able to undertake a substantial research project focusing on an area of particular personal and professional interest, through substantive software implementation and the development of a dissertation.
Postgraduate level study involves a significant proportion of independent study, exploring the material covered in lectures and seminars. As a general guide, for every hour spent in class students are expected to spend at least two to three hours in independent study.
For more detailed information, please contact the programme leader.
