Course overview
This course explores fundamental topics such as programming, interactive media, production, user experience design, web development, graphic design and visual effects.
This course aims to help you:
- understand software techniques and technologies
- master the principles of technical art, exploring animation, VFX, modelling and motion graphics
- become a professional full-stack web developer, able to generate a user-focused front-end and a technologically sound back-end, to any online project.
The January start for this course is condensed in Year 1. Please see the ‘How you’ll learn’ section below for more details.
Why you should study this course
- Learn to apply technical knowledge to the development of creative content regularly found in creative industries such as film, TV, games and web.
- Develop a portfolio of work across a wide array of platforms and uses including web and mobile services, social media, virtual reality (VR) and immersive simulations using game engines.
- Have the chance to study as part of a community of creative content generators, working collaboratively to produce complex digital artefacts.
- Explore your creativity through a range of open-ended assessment briefs that focus on individuality and expression of ideas.
- Prepare for a career in the creative industry by practising commonly used industry-standard tools and learning techniques for working as part of a multi-disciplinary team.
If you choose to start this course in January you will study exactly the same course but over a slightly shorter timescale in Year 1. This is ideal if you missed the September start, want to transfer from a different university or course or just need a bit more time to prepare for life at university.
