Course details
On this course you will be taught by a range of staff with relevant expertise and knowledge appropriate to the content of the unit. This will include senior academic staff, qualified professional practitioners, demonstrators, technicians and research students. You will also benefit from regular guest lectures from industry.
The course is split into four terms, each lasting ten weeks. The first three terms are the Postgraduate Diploma (PGDip), and the final term is the Master’s term.
Contact hours and assessment
Details of the assessment methods and contact hours for each unit of the course can be found in the programme specification.
Download the programme specification (pdf 340kb)
Why study MSc Computer Animation & Visual Effects at BU?
- Apply technical, mathematical, and algorithmic skills to develop tools to aid in the production of animation and games artefacts
- Apply software to develop techniques in C++ to test new algorithms, write shaders to support rendering, and develop scripts and tools to create new effects
- Attend visiting speaker talks from industry specialists, including some of our successful alumni
- Collaborate with students across the NCCA Master’s courses providing a realistic setting to discover what it’s like working with other creative people and to a strict timescale
- Undertake a Masters project in preparation for the end of year degree show attended by top industry recruiters
- Access industry-standard facilities including animation laboratories, equipped with industry-standard software including Maya and Houdini.
