Training in Scene Design begins with the mastery of basic design skills and develops to the more advanced creation os stage-worlds using a combination of practical problem- solving with conceptual ideas that enhance and extend the performance's meaning.
Training in:
- Traditional techniques and industry standard digital media
- Design
- Model Building
- SketchUp
- AutoCAD
- Vectorworks
- Adobe Illustrator
- Adobe Photoshop
- Scene Painting
- Stage Properties
- Teaching
Faculty includes:
- Prof. Tammy Honesty, Scene Design (USITT)
- Prof. Steven Neuenschwander, Technical Director (ETCP, USITT)
Application Deadlines
Each graduate program sets their own terms of admission and application deadlines. Applicants can only apply for admission for the terms displayed below. Any questions regarding the application deadline should be directed to the graduate program representative.
Fall: August 1
Spring: January 1
