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    Virtual and Augmented Reality MA
    Go to Coventry University
    Coventry University

    Virtual and Augmented Reality MA

    Coventry University

    Coventry University

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    United Kingdom, Coventry

    University RankQS Ranking
    526

    Key Facts

    Program Level

    Master by Course Work

    Study Type

    Full Time

    Delivery

    On Campus

    Course Code

    AHT086

    Campuses

      Coventry University (Coventry)

    Program Language

    English

    Start & Deadlines

    Next Intake DeadlinesSeptember-2026
    Apply to this program

    Go to the official application for the university

    Duration 1 year(s)
    Tuition Fee
    GBP 18,600  / year
    Next Intake September-2026

    Virtual and Augmented Reality MA

    About

    Course overview

    The course will explore the use of a range of immersive techniques and technologies4 in contemporary creative practice including but not limited to:

    • Headset Technologies: Virtual Reality (VR) / Augmented Reality (AR) / Mixed Reality (MR)
    • Narrative Forms: Interactive Storytelling / Hypertext / Choose your own adventure
    • Play: Role Playing Games / Escape Rooms / Street Games
    • Performance: Immersive Theatre / Performance Capture / Digital Dance
    • Leisure: Theme parks / Outdoor and “Secret” Cinema / Heritage Settings
    • Sonic experiences: Multichannel Audio / ASMR / Spatial Composition
    • Site-responsive Working: Projection Mapping / Real-time Mobile Technologies / 5G and IoT4

    Why you should study this course

    The course has been structured to allow you the opportunity to gain a breadth of experience and also to work in-depth on a chosen specialism, with the aim of becoming a dynamic and agile graduate who is prepared for an evolving, creative-critical discipline, not tied to the limitations of any one particular technology or approach. Graduates from the course should be able to excel across the realisation and actualisation of live projects with collaborators across communities and industries, digital, cultural, creative and third sectors. Benefits include:

    • Working alongside the university’s Office of Teaching and Learning, the Disruptive Media Learning Lab and the Global Opportunities team, delivering high-quality projects and learning experiences2.
    • Opportunities to participate in a range of exciting field trips and industry visits2 – previous students visited the Ai Weiwei Exhibition in London, ESL Games in Leicester, the Ikon Gallery in Birmingham, Somerset House in London, Ashmolean and Pitt Rivers Museums in Oxford, and the National Media Museum in Bradford.

    Requirements

    Entry Requirements

    Saudi Arabia

    International Pathways Programme

    International Foundation Year (IFY)
    Tawjihiya/Thanawihya/General Secondary School Certificate with pass grades.

    International Year One (IY1)
    Tawjihiya/Thanawihya/General Secondary School Certificate with good grades.

    Master's Qualifying Programme (MQP)
    No country specific entry requirement at this time.

    Undergraduate

    Students applying with an International Baccalaureate. Please check the specific course page for the points needed.

    Students who have successfully completed a recognised Foundation programme in the UK or internationally.

    Students who have completed Year 1 of a 4 or 5 year Degree Programme in Saudi with an average CGPA of 3.0 out of 5 or 2.5 out of 4.

    Students who National Diploma level qualifications High school Certificates

    The foundation programme is required for students who have completed Thanawihya.

    Students who hold Council for the Indian School Certificate Examinations or Central Board of Secondary Education.

    Students are required to have a UKVI IELTS score of at least 6.0 overall with a minimum of 5.5 in each skill or TOEFL iBT with a score of 79 and a minimum component score of 18.

    Top-up

    Students who hold an Associate Degree should have CGPA of 3.0 out of 5.0.

    Students who hold a Diploma with a minimum CGPA of 4.0 out of 5.0 (subject to syllabus match).

    Postgraduate

    Students who hold a Bachelor’s Degree should have an average grade of 60% or above.

    Students who have an average grade of 70% or CGPA of 2.5 out of 4 for the Postgraduate Research programmes with a satisfactory research proposal.

    Students are required to have a UKVI IELTS score of at least 6.5 overall with a minimum of 5.5 in each skill or TOEFL iBT with a score of 88 and a minimum component score of 19.

    English Program Requirements

    • IELTS: 6.5 overall, with no component lower than 5.5

    If you don't meet the English language requirements, you can achieve the level you need by successfully completing a pre-sessional English programme before you start your course.

    For more information on our approved English language tests visit our English language requirements page.

    Speak to one of our advisers today for more information regarding specific requirements.

    Career

    Careers and opportunities

    Upon successful completion of the course:

    • you will be equipped with the creative critical skills to successfully realise a range of multisensory, interactive and immersive artistic products
    • you will have worked independently and collaboratively to produce work in a range of professional contexts, including working to live briefs developed in partnership with industry
    • you will have developed key transferable skills that enable you to operate at the forefront of the emerging immersive sector
    • you may choose to progress into technical roles, but the course also supports those interested in developing agile skills as writers, performers, directors, producers, designers and facilitators of immersive work
    • you should comprehend the interdisciplinary nature of immersive ways of working and the sector’s demand for flexible, ambitious, dynamic and self-aware practitioners.

    Preparing our master’s graduates for onward careers is central to our approach to learning and teaching on the course. This includes aiming to develop authentic assessment, collaborative opportunities, placements, and advice and guidance for onward study on PhD programmes here and internationally2. Our three collaborative modules provide opportunities2 to work with students in film and media production, photography, as well as media management and media/communication studies. You will be able to take advantage of cross-school connections and collaborations, as well as placement and onward opportunities2 with the support of our Talent Team.

    Fee Information

    Tuition Fee

    GBP 18,600 

    Application Fee

    GBP  
    Coventry University

    Virtual and Augmented Reality MA

    Coventry University

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    United Kingdom,

    Coventry

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