3D Matchmoving and Rig Removal (20 Credit Points)
This module concentrates on the process of achieving an accurate camera solve or matched object geometry from plates shot with moving film cameras. You'll explore the application of camera movement within an image and the difference between object tracking and camera tracking. You'll develop skills in the creation of more realistic and professional VFX sequences as well as learning the important process of rig removal.
Effects Animation for VFX (40 Credit Points)
In this module you'll learn about making particle systems, structures, cloth, fluids and crowds move under the forces of physics. Within the VFX industry these are the jobs of an effects animator or effects technical director. You'll learn to use VFX software to simulate complex behaviours and phenomena (fires, breaking glass, fluids etc.) and be able to understand and communicate using the language of Newtonian mechanics.
Rigging, Digital Sculpture and Create Effects (40 Credit Points)
This module allows you to explore the role of the rigger and the working relationship and interactions with animators and modellers. You'll learn to design, create, test and maintain character, vehicle, cloth and prop setups working with animators and modellers to meet the technical needs of a project. You'll also extend and advance your skills in modelling as the module complements and builds on your existing hard surface modelling skills with soft surface modelling aimed at creating organic forms to technical specifications.
Industry Practice (20 Credit Points)
During this module you'll undertake appropriate self-directed projects, working collaboratively on creative work, allowing you to directly apply the knowledge and skills learnt throughout the programme in the context of the workplace. This module aims to develop your overall professionalism and provide you with the knowledge and resources to begin a career in the creative industries.
The nature of creative industries is increasingly defined by freelance and self-employed models of work. Consequently, individuals seeking work in industry need to appreciate the pressures of working on multiple projects to strict deadlines and the subsequent demands this place on time and resources. Similarly, an understanding of professional practice and the legal and economic imperatives in industry is important, as is effective communication, self-efficacy and autonomy. This module aims to develop these skills and knowledge by challenging you to develop a range of self-directed projects.