Course details
On this course you will usually be taught by a range of staff with relevant expertise and knowledge appropriate to the content of the unit. This will include senior academic staff, qualified professional practitioners and research students. You will also benefit from regular guest lectures from industry.
Contact hours and assessment
Details of the assessment methods and contact hours for each unit of the course can be found in the programme specification.
Practical projects are often group or team based allowing for student collaboration, emulating the dynamic and collaborative nature of computer animation and games production process.
Download the programme specification (pdf 564kb)Download the Foundation Year programme specification (pdf 564kb)
Why study BA (Hons) Computer Animation & Visual Effects?
- Study a degree that will give you the expertise, skills and portfolio to excel in the visual effects, computer animation, and computer games industries
-
We consulted with our friends in the industry to ensure this degree replicates the latest industry practices to match the professional tech and facilities you’ll be taught in. We can’t wait to see you develop the skills to conceptualise, storyboard, and design your original ideas.
-
Make invaluable contacts through regular industry guest speakers, many of whom are alumni. You’ll also be invited to one of the UK’s largest visual effects, computer animation, and games festivals – The BFX Festival.
- Tailor your studies with option units in the second and final years to develop your skills in 3D animation, visual effects, and technical arts – or work across specialisms reflecting a range of industry practices
- Work on projects that simulate real-world challenges and scenarios; you'll benefit from supportive tutors who provide tailored and personal reviews of your work
- Access specialist facilities including a green screen and motion capture studio, as well as animation labs equipped with industry-standard software. Explore these in our 360 tours.
