Overview
In the Master of Animation, Games and Interactivity, our students work alongside ACMI X, exhibit their work at the Melbourne International Animation Festival, and have opportunities to collaborate with academic staff, industry practitioners, and RMIT research centres.
You will develop your directorial vision as you learn concepts and techniques of narrative, visual, and interactive media in a studio setting.
This degree builds on more than 20 years of RMIT’s success in postgraduate teaching and research, focusing on the advanced theoretical and practical aspects of professional production in animation, games, and interactive media.
As you acquire skills in these areas, you will develop a directorial vision and in-depth understanding of narrative, visual, and interactive media through studio projects and collaborations that focus on current global trends.
By the end of your studies, you will have completed a number of major studio works in your specialisation, as well as a substantial amount of research.
RMIT University is ranked as #1 in Oceania and #15 in the world for studies in art and design. [QS rankings by subject 2022]
Why study animation, games and interactivity at RMIT?
Grow your network
Studying at RMIT allows you to network with fellow creatives and collaborators, and access industry events and opportunities.
Advance your career
Completing a master’s degree broadens your career options across the world. With globally transferable skills, our graduates have taken on roles as creative producers and practitioners in a diverse array of creative industries.
Develop expertise through studio practice
In contemporary studio spaces, through reflective practice, you’ll build high-level conceptual and practical skills, and develop a directorial vision of narrative, visual, and interactive media.
What you will study
Equip yourself with professional and creative skills to shape your career in your chosen area.
You enter this degree via a series of topics that build on your ideas of character development, narrative development, and game play design, before consolidating your skills in professional research projects and your industry portfolio.
Build your skills in:
- narrative development in animation and games
- professional pre-production
- research methods
- advanced animation and game design
- building a professional portfolio
Inspired by the research done by teachers and students at RMIT, I’m now trying to think of new ways to utilise artificial intelligence in game design and events, with a focus on emergent social interactions and virtual reality.