The BA (Hons) Visual Effects (VFX) course is a hands-on, intensive learning experience for those wanting to develop a career in this vibrant area of the creative industries. You will work with industry standard software to develop content for film, broadcast, games, advertising, and virtual media.
On the Visual Effects course at Coventry University you will gain experience of:
- Developing 3D assets for Film, Television and Games
- Working with complex VFX pipelines to produce engaging content
- Using high-end facilities and kit in a future facing creative environment
This course is a hands-on, intensive learning experience for those wanting to develop a career in this vibrant area of the creative industries. You will work with industry standard software to develop content for film, broadcast, games, advertising, and virtual media.
This course has been developed with input from leading practitioners in this rapidly growing field. A key focus of the course is on developing students' technical, creative and professional skills across a variety of industry recognised roles: including 2D artist, roto artist, junior compositor, colourist, FX TD and more.
Across the first two years of the course you will study a range of subject-specific and transferable skills.
- These will include sculpting, UV texturing and projection mapping, hard surface modelling, rendering and the use of different render passes, mattes, keys, tracking and rotoscoping. You will also gain an appreciation of production logistics such as effective planning and project management, and legislative issues such as copyright, confidentiality agreements, GDPR and intellectual property, through to the importance of using appropriate naming conventions and version control.
- Alongside the technical requirements of various media you will also study the history, origins, and theoretical contexts of visual effects in film, animation, and interactive media, and the nuances of these media across such disciplines. Throughout the course we aim to give you opportunities to contribute to, for example industry briefs, competitions, festivals, and hackathons to gain a real-time experience of working for companies and clients2. In the final year of the course you will have the opportunity to specialise in either 2D or 3D to facilitate your progression toward industry.
- You will have access to a range of digital film cameras, lighting, audio recording equipment and industry-standard software, as well as the use of television, film, greenscreen, and immersive studios, to enable you to produce high-quality visual effects (subject to availability). Your learning will take place in purpose facilities that embody the immersive potential of emerging media and are supported by high profile industry professionals4.
- You will have opportunities to learn and work on projects with students from other courses in the School of Media and Performing Arts. These collaborative opportunities are a defining feature of your learning experience and place you in an advantageous position in developing your skills and employability on graduating2.